Learning outcomes: You can now start using interactive activities in your lectures. Your undergraduates will be more active, willingly participate, enjoy learning, and come up with own ideas. Your lessons will be a fun-filled experience for you and your students! You should now avoid the monotony of old non-interactive methods every day.
What are you going to learn? Apply instructional theories in the teaching process. Use interactive methods and activities in face to face and digital interaction using technology to enable holistic learning. Select from a wide variety of interactive learning techniques and active/engagement strategies to promote collaboration and motivation to make learning exciting. Effectively communicate and build powerful, positive and trust-based relationship with selves and learners.
Topics. Ability to engage and interest students during a lecture. Achieve significantly better learning gains. Understand student learning needs for Improved lecture delivery through use of feedback.
What are you going to learn?Explain how interactive lecturing techniques help students actively process and remember critical information. Establish which strategies make your interactive lecturing most effective for your course objectives. Explain how to design an interactive lecture to engage learners behaviourally, emotionally and cognitively.
Learning outcomes: Clarity and understanding of skills used to design an interactive lecture. Increased competence and confidence about interactive engagement. Enhanced delivery skills and increased competence as an academic teacher. Improved insights in handling quality active lectures. Minimized monotony of non-interactive methods and increased flexibility in learning activities. Remain relevant and provide satisfaction to the new media generation learners. Deeply engage learners as co-constructors of knowledge and as reflexive learners.
What are you going to learn? Use effective interactive techniques to design an interactive lecture. Explain how to apply the Kolb’s experiential model in designing interactive lectures. Explain how to use CCAF model to develop interactive activities. Describe online activities that are relevant for learner’s technology interactivity levels. Explain the four phases for an interactive lecture structure (CODE).
Learning outcomes: You should be able to avoid using the standard paper-pencil sit-in tests. You will shift from traditional passive and boring testing sessions into a richer learning condition. You will increase learning outcomes (quality scores and results). You will increase your competence and enhance your evaluation skills as an academic teacher. With time, your marking load will be more manageable, engaging and relaxed. Interactive assessment will be fun-filled experience for you and your students!
What are you going to learn? You will be able to explain different types of interactive assessment tools. Use Interactive assessment techniques in lectures. Design effective interactive tests. Enable holistic assessment through a variety of interactive assessment activities. Select from a wide variety of testing techniques and active assessment strategies. Use evidence interactively to prepare students for examinations. Use evaluation as an interactive learning strategy to provide feedback. Effectively communicate and build powerful, positive and trust-based feedback with selves and students.